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christmas ornaments

  Christmas ornament project After taking several months off from practicing on rhino7, I realized that I soon had an OBDF class coming up next semester, and I really needed to get warmed up. I decided that 3D-printed Christmas ornaments might just be the coolest thing ever, so here I am getting back on track in Rhino. Firstly, I used my command cheat sheet religiously. It was a crutch that I slowly had to wean myself off of. But after about an hour more of messing around trying to get the hang of Boolean unions and Boolean differences, I came up with a design that should work out. I wanted to create something circular, something that could still look great on my mother's tree and would match most of the shiny white and red bulbs she brings out each winter. But that being said, round shapes and 3D printers can take a bit of finessing, and if you're in a pinch and don't have 7+ hours to dedicate to each print job, this should be the project for you. I decided to slice the sp
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Final Blog Post

  Final Blog Post  By: Marina Dawson After hours in the Think Tank, the classroom, and in my dorm on my computer, I can finally look back and reflect on my work. I have made tremendous progress and utilized more commands than I ever knew I could memorize. I am incredibly proud of myself and I feel as though I can clearly see my progress through each image of my work.   Assignment 1: Designing a Castle  At the beginning of class, I felt as though I was in over my head, I hardly remembered how to differentiate between a closed and open polysurface and therefore became frustrated when my boolean difference and union commands weren't functioning. I spent hours just trying to get basic extruded polygons on my plane, let alone re-learning basic render tools such as creating an awkward cloud background.  Although the castle turned out okay, I felt it lacked creativity and uniqueness because I was so limited on time and constantly struggled. By the second week, I even became insecure about

3D Printed Chess Set

Milestone Project: 3D Printed Chess Set After hours of working away on this project. I have never been so pleased with the outcome of one of my projects. After 6 hours of modeling in Rhino, 10 hours in the thing tank, and 2 hours of filing and gluing everything together I am so incredibly proud of what I made.   I began by drafting some images of what the project should look like based off of images from the web from my favorite video game Skyrim Elder Scrolls. Skyrim has been a massive part of my childhood as a dorky kid with only a couple of friends, I found that I would often escape from the bullying I experienced around the age of 13 and play the game after getting home from school.  Therefore, this project was not only emotional for me but the pieces themselves were fun to design and meaningful to me.  I found that in the beginning stages of modeling my only concern was deciding what artifacts from the game should be queen, king, rook, etc... However, after the first stage of a ro

Reverse Engineered Object: A Milestone

 Reverse Engineered Object: A Milestone  By: Marina Dawson I began this project, unsure of where I should even begin. I wandered around my dorm, pulling open the drawers in my kitchen and finding a can opener. At first, I thought this was definitely what I wanted to do, but after finding a small Travalo perfume atomizer, I decided that this was the direction I wanted to take.  Firstly, I began by examining my object and pulling it apart, I also googled the brand and found most of the necessary dimensions on amazon and the manufacturer's diagrams for how the atomizer actually works. In the end, I created this video exploring what I learned and how the object can be disassembled.   After this first step I began to take measurements with my digital caliper, I drafted out this image of my object, completely disassembled and labeled each area while doing this. This, in turn, made the next step of creating the object in Rhino much easier.  I ran into a couple of issues at this point, I f
  Reverse Engineered Object: Progress Report By Marina Dawson After some tweaks to my design, I finally realized that it was as close as possible to the real-life object as possible.  I found it difficult to use the text of my design and I spent over 30 minutes trying to figure this out, even searching the web for help. However, after switching up my strategy and flattening the bottom tube, creating the text on the planar surface, then rolling it back up again,  I finally found success and after changing some of my materials, and even creating custom metal patterns I was happy with how it turned out. I did however find it difficult to find consistent patterns on the web, especially ones without a watermark, but after running it through photoshop I was happy I spent the extra time. I think that not only is this design quite seamless, but it almost looks like the real thing.
Surface Design Study By Marina Dawson After some time pondering what may be an interesting thing to engrave into the wood, I began to think about the upcoming months ahead and Christmas time. I realized that it would be interesting to create some shapes and patterns that would resonate with my relatives to create some possible Christmas gifts. I eventually decided that I would use similar patterns to my texture study and create some coasters that my Croatian grandma would like.   After examining examples of Croatian woodworking, I decided to settle on a couple of designs of Kolos, and after a lot of time, I was happy with the end result.  Here was the final design in rhino that I made.  After a couple of tries with Jessica, I finally lasered my favorite item, and with a bit of wood oil, I think that the final result is absolutely stunning. What I love most is that it is almost impossible to find these sorts of things unless I went back home to Croatia, and now I have a way of embracing
 Reverse Engineered object By Marina Dawson I began this project thinking that this might be easy, but I was very wrong. After many hours of work, I finally came up with a model of a Travalo perfume atomizer in Rhino that I was happy with. Overall, I thought that this project was a success, and although I found it somewhat challenging I think I should be proud of myself.  Images of my Renders and snipping's from Rhino.  Product image from the web I began by mapping out everything I saw while observing my object and eventually came up with very detailed schematics of the design.      I learned many new and useful commands such as Boolean Split which allowed me to create seamless holes in my perfume bottle lid and sprayer.  I struggled here and there learning how to join and Boolean union many of the pieces which were supposed to attach together, but after learning that some of my objects weren't all closed curves, I corrected my mistake.